Raincoat Land Reborn
Here are most
of the changes done to the gameplay!
These changes are made to make the server a lot
more fun, unpredictable and chaotic.
- no reloading
[of_noreload
1]
- no fall damage [of_falldamage 0]
- no self damage [of_selfdamage 0]
- double jumping [of_airdashcount 1]
- random crits [tf_weapon_criticals
1]
- instant respawns [of_instantrespawn 1]
- increased acceleration [sv_accelerate 10]
- increased air acceleration
[sv_airaccelerate
100]
- uncapped
bhopping speed [of_bunnyhop_max_speed_factor
0]
-
decreased voice line cooldown [tf_max_voice_speak_delay 0.2]
INFECTION
GAMEPLAY CHANGES
- no powerups. [except eyeaduct!]
- no ammo packs. [only by player drops]
- all classes allowed!
- small heal on kill! [50]
- engineer can't build
sentries.
- zombies
lunge faster. [1000hu]
- lunge recharge is faster.
[5s]
CLASS CHANGES
- SCOUT - THE GLASS CANNON! -
increased speed
[450hu]
decreased health [50]
- PYRO - SCORCHING LAST MOMENTS! -
fire axe instead of
claws
- HEAVY - THE TANK! -
decreased speed
[200hu]
increased health [450]
- MEDIC - STILL THE MEDIC! -
medkit alongside
claws
increased health [200]
- SPY - MASTER SABOTEUR! -
can still turn
invisible
supplied with a tranquilizer
gun
decreased
health [100]
⚠ Some maps may have variations with these changes. Check out MAP CHANGES!